Image operations: refracting control from virtual reality to the digital battlefield
Image operations: refracting control from virtual reality to the digital battlefield
This chapter examines how control in military contexts is refracted, multiplied, and circulated through the lens of the image. It looks at military developments in networking the battlefield, from visual interface technologies and recruitment games like America’s Army to the Future Combat System that aims to tie all combat forces together through graphical representation. The authors examine the development of imaging technologies that ‘dividualise’ people and tie them into circuits of power that often have little to do with the representational content of the image.
Keywords: Network-centric warfare, Visual interface technologies, DARPA, Virtual reality, Augmented reality, Video games, America’s Army, Virtual Battlespace, Surveillance
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