Jump to ContentJump to Main Navigation
Limits of HorrorTechnology, Bodies, Gothic$
Users without a subscription are not able to see the full content.

Fred Botting

Print publication date: 2011

Print ISBN-13: 9780719077548

Published to Manchester Scholarship Online: July 2012

DOI: 10.7228/manchester/9780719077548.001.0001

Show Summary Details
Page of

PRINTED FROM MANCHESTER SCHOLARSHIP ONLINE (www.manchester.universitypressscholarship.com). (c) Copyright Manchester University Press, 2022. All Rights Reserved. An individual user may print out a PDF of a single chapter of a monograph in MSO for personal use.date: 28 May 2022

Tech noir

Tech noir

Chapter:
(p.78) 2 Tech noir
Source:
Limits of Horror
Author(s):

Fred Botting

Publisher:
Manchester University Press
DOI:10.7228/manchester/9780719077548.003.0003

Doom was the most advanced three-dimensional computer game in the world when it was released in 1993. The opening sequence of the violent virtual adventure playground leaves no doubt as to its aim or content. The rules of the game are kill or be killed until there are no more monsters left and the hostile military-industrial-research complex can be escaped. Mainly zones of terror, horror and violent sensation, bewildering labyrinths stalked by homicidal mutants, the various stages of the game also conceal secrets. The development of computer games owes debts to horror cinema and incorporates some of its features and, even, some images, in game design. The settings, shocks, monsters and graphic violence of games provide grounds for condemnation. Phantasmagoria did simply present terrifying images and evoke shocking effects with greater immediacy than Gothic fiction in a spectacular technical improvement on written communication. Though particular formulas fade, the association between Gothic fictions and technical innovations has persisted for more than 200 years.

Keywords:   Doom, computer games, horror, terror, violence, Gothic fiction, technical innovations, monsters, phantasmagoria

Manchester Scholarship Online requires a subscription or purchase to access the full text of books within the service. Public users can however freely search the site and view the abstracts and keywords for each book and chapter.

Please, subscribe or login to access full text content.

If you think you should have access to this title, please contact your librarian.

To troubleshoot, please check our FAQs, and if you can't find the answer there, please contact us.